Albie Hecht and Miss O & Friends join

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New York, NY, and Old Greenwich, CT October 28, 2008 – Worldwide Biggies Inc., a digital entertainment studio focused on creating online experiences and multi-platform content for kids, families and young adults, announced today a partnership with Miss O & Friends® By Girls … For Girls®, to develop a branded casual game based on the popular Miss O & Friends online tween community. The multi-year agreement with Miss O & Friends, gives Biggies the opportunity on extensions of the Miss O & Friends causal game including television, film and other interactive entertainment.

Keeping with Miss O & Friends’ “by girls, for girls” purpose, the game’s characters, storyline and design being developed by Worldwide Biggies, will be selected by girls that visit the Miss O & Friends website. An exclusive browser version of the game will be hosted at and the full downloadable game will be available online at various gaming portals, and will also be sold in retail outlets.

Created by teen sisters Juliette and Olivia Brindak, Miss O & Friends is a hip, yet wholesome lifestyle brand, managed by tween girls for tween girls, ages 8 to 14. The Miss O & Friends brand features licensed consumer products, books (one with original stories written by real girls) and an interactive website. The Miss O & Friends website offers fun, creative and inspirational activities, original games, an online magazine, a special club to get free stuff, and (coming soon) the “Miss O My Way” world. The Miss O & Friends animated causal game fits perfectly into this niche by utilizing the brand’s unique style, cool yet positive messaging and Miss O’s real girls (Miss O, Juliette, Harlie, Justine and Isabella) who each have her own look, personality, interests and aspirations.

“We are very excited to be partnering with Miss O & Friends on a new gaming project that taps into the creativity of young girls. The Miss O & Friends ‘by girls, for girls’ purpose is very important to us, so by involving girl visitors in all aspects of the design, we will be able to create a game with a one-of-a-kind concept that tween and teen girls will love,” said Albie Hecht, CEO and Founder of Worldwide Biggies Inc.”Our goal at Worldwide Biggies has always been to create unique, interactive entertainment that involves the whole digital family and we feel this project does that in a whole new way.”

Juliette Brindak (19), co-founder and Chairperson of Miss O & Friends said, “Our tween girl community tell us what they want and we are delivering in every way.” Since our company started, we strive to help girls build on their dreams, to do what they love to do. So now we are not only giving girls the opportunity to see their favorite bands, and get their original stories published, but also to have their original ideas translated into a digital Miss O & Friends game.”

Brindak adds, “This is just like what we did with one of our six books, ‘Write-On,’ where 15 girls were voted as winners by our Web site community to have their original stories published, which then sold in Barnes & Noble, Borders, and”

About Worldwide Biggies Inc.
Worldwide Biggies Inc. is helmed by longtime children’s entertainment veteran Albie Hecht. Worldwide Biggies, is a new digital entertainment studio creating interactive IP for kids, families and young adults that are designed for additional distribution in the film, TV and licensing arenas. Worldwide Biggies launched its first multi-platform hit on Nickelodeon and last year with The Naked Brothers Band and has produced the Video Game Awards on Spike TV, which Hecht created during his tenure as the network’s president.

Last year, Worldwide Biggies debuted Worldwide Fido ( a website dedicated to user-submitted videos of dogs, and partnered with on Star vs. Star ( an online celebrity fan community that features a celebrity fantasy league, a weekly video webcast and amazing Star Card artwork. Worldwide Biggies’ affiliated non-profit Shine Global was nominated for an Academy Award in the Best Documentary Feature category this year for War/Dance, a documentary set against the backdrop of Uganda’s 20 year civil war. Most recently, the company successfully launched their first casual game The Princess Bride Game (, the first-ever downloadable computer game based on the classic film.

About Miss O & Friends® By Girls…For Girls®
Miss O & Friends® By Girls … For Girls®, the only lifestyle brand created and managed by girls for girls, ages 8-14, is committed to helping girls build self esteem. Hip AND age appropriate, the company fills the void for tween girls who have outgrown Barbie® and are not ready for Britney.

Through, tweens can play, create, learn, exchange ideas, get help, compare experiences, have their original stories published, their original designs produced and much more. Miss O’s real girls (Miss O, Juliette, Harlie, Justine and Isabella) and the many millions of tween girls who direct what goes on the Miss O & Friends Web site, yield billions of Web site hits, exceeding many other popular sites that also appeal to tween girls.

Shortly Miss O & Friends newest offering will be introduced. “Miss O My Way” will provide parent approved Internet fun, where girls can chat and socialize on-line through safety protection software, keep a private diary, participate in “The On-Line Wall” and fulfill their dreams both digitally and in the real world.

The company features an impressive list of Board of Advisors including Maxine Clark, Founder and CEO of Build-A-Bear Workshop, Leonard Lodish, Vice Dean of The Wharton School of Business (West), Pat Gentile, a senior executive at the Procter & Gamble Company and Gokul Rajaram, the founder of Google’s “AdSense.”

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Media Contacts:

For Worldwide Biggies:
Eva Ross, Callie Burrows
Dan Klores Communications
[email protected] or [email protected]

Paul Brindak
Miss O & Friends® By Girls…For Girls®
203-698-1804 / 917-710-5820
[email protected]

By |October 28th, 2008|Press|

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